Tournament play is available at:

 

Other Resources


Crib Links

Crib News & Videos

Crib Meetups

Tips and Strategies

Pegging Pals Cribbage

Daily Cribbage Hand

Cribbage Forum

Cribbage Meet Up

Playing Cribbage

Cribbage, or crib, is a card game for two, or four players that involves forming combinations of cards to accumulate points over a series of hands. Cribbage has several distinctive features, including the use of the cribbage board for score keeping, the eponymous crib, or box (a separate hand made up of discards from each player, counting for the dealer), the existence of two distinct scoring stages (the play and the show) and a scoring system that includes, among other things, points for forming groups of cards that total fifteen.

The object of the game is to be the first person to score at least 121 points. Points are mainly scored for runs (groups of three or more sequential cards, regardless of suit); pairs, triples and quadruples (cards of same rank); flushes (all cards in your hand the same suit, can also include the starter); combinations of cards that add up to 15; and a jack in your hand whose suit matches that of the starter. It is generally played by two people, but can be played by four (as two two-person teams).

The Deal and discarding to Crib


The play

The non dealer starts play by leading a card, and this starts the card counting -- face cards count as 10, the ace counts as 1 and the rest of the cards count as their face value. The dealer then plays and the sum of the two cards played is counted. For instance, if the non dealer laid down a 3 and the dealer laid down a 4, the card count would be shown as 7. The play continues back and forth between players until one player makes 31 and pegs 2 points. The total can not exceed 31.

If a player cannot play a card without bringing the total over 31, the player says "Go" and the other player(s) must play any cards that keep the total at 31 or less; the last player to play a card before the count is reset to zero pegs 1 point for the "go" (if some cards remain unplayed) or for "last card" (if no cards remain unplayed). If said player tallies exactly 31 points, another point for "31" is earned, making two points in total. The count then resets to 0, and the first player having unplayed cards to the left of the player who played last leads the next card.
During the play, players peg points as follows:

The show

After the play, points in each hand are tallied -including the starter card and added to score. The non dealer counts first then the dealer, counts both their hand and the crib. The order in which this is done is important as a player who scores first may peg out and thus win the game even though another player's tally would exceed that score.
Points are scored as follows:

2 points

1 point per card

Cards may be used in several different combinations in the same deal, thus a jack may score for his nobs, in a flush, a run, as a 15 (in combination with a 5) and as a pair. Common examples of this are combinations of runs and pairs:

Crib Tactics

Forming the crib

There are certain cards and card combinations that are likely to be beneficial to a hand. A non-dealer will try to keep these cards. The dealer will try to keep any good scoring combinations together, either in hand or in the crib. It is usually desirous to keep pairs, runs and combinations totaling fifteen in one’s hand or in the crib. Other potentially useful cards include:

The Play

Some of these tactics will only work in a two-player game (with more players it is harder to devise a strategy). The player who leads the play should consider the following:

cribbage board

Where to play crib